Wednesday, June 21, 2017

The Top 3 Worst Elemental Adept Raid Primaries in Destiny Age of Triumph


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The Top 3 Worst Elemental Adept Raid Primaries in Destiny Age of Triumph

Hi Guardians, in my previous video I have showcased you the top 3 best Arc , Solar and Void raid Primaries in the game. If you haven’t seen these videos yet go check it out you can find the links in the youtube card in the right hand corner or in the description below.
So today we are going to do something different, today we are going through the top 3 worst Raid primaries in the game.
I will asses the guns based on their use in Pve, but too be honest these guns also dont stand any chance in Pvp so we do not have to cover the crucible part at all.

So lets start the video with the least worst gun, in the number 3 spot we have the Wrath of the Machine Hand Cannon the Fever and Remedy. This is a hand cannon in the 81 impact archetyp similar like the popular fatebringer, palindrome, eyasluna and imago loop. This gun is very average, it has an ok range, ok stability, ok reload and nothing really stands out in the perk tree. Yes it does have the special perk Quick Reaction where you gain extra agility but this is only when reactive reload is active so you will need to reload in order to activate this perk, but you will also need to reload after a kill otherwise it wont proc the reactive reload.
This is a pretty niche perk, in raids there will be a lot of enemies coming at you and you want to have perks to deal with that , that is why the fatebringer hand cannon is so popular you have firefly and explosive rounds to deal a lot of damage against crowd of enemies and you can sustain the DPS with the outlaw perk which gives you a fast reload upon a precision kill.

The Fever and remedy gives you a damage boost with reactive reload but this does not complement with quick reaction. I dont need increased agility when I have a damage boost, when reactive reload is active I will want to have perks that has synergy with this , making you more lethal, I would like to see for example reload increasing perks like outlaw so you can benefit more from reactive reload with more time by increasing your reload speed.
Or you can double down on the damage boost by combining reactive reload with crowd control.
All of this will make the gun far more valuable than it is in the current state. You have here at best a mediocre hand cannon which can easily be outperformed by any other legendary versions, if you have the adept exotic version like I do then this is definitely a waste of your exotic slot.

You know what is also a waste of your exotic slot? The Anguish of Drystan autorifle which sits in the number 2 spot for the worst raid primary in the game. I mean seriously have you ever tried to use this gun before? If so, you will notice the horrible recoil of this gun, even if you increase the stability with the Braced frame perk the recoil is still awful.
It has an high mag size so you can afford the decrease in mag size with braced frame but it does not really make this gun much better. It does come with crowd control and impact increasing muzzles like accurized ballistics and field choke to maximize your DPS, but this is a waste if your bullets are flying around your enemies and not hitting them!
Since this is a  King’s Fall weapon it comes with the Cocoon perk which automatically reload your gun when this is stowed, however this perk is much more valuable on your heavy or secondary weapon in scenarios where you pull out your heavy or secondary gun, have a couple of shots and then switch to your primary and continue with your fight, while in the meantime your heavy or secondary is now automatically reloaded by the cocoon perk.
There are hardly any cases where you are using your heavy or secondary weapon for a long enough time to proc the cocoon perk for your primary. So in my opinion this is a wasted perk on a primary. With all of that combined you have an inaccurate autorifle with a combination of perks that is not fully utilized. Also here there are tons of other legendary auto rifles that can easily replace this gun. Thus it earns the number 2 spot.

So what is the worst raid primary in the game? This spot has to go to the Zaouli’s Bane King’s Fall Hand Cannon.
It is absolutely the worst thing that can happen when you finished the king’s fall raid after countless of hours and you are awarded with the Zaouli’s Bane hand cannon.
Like…. everything is terrible on this gun, it has a pitiful range stat of 9 and the reload of this gun is awfully low. This gun sits in the lowest impact hand  cannon archetype where the impact is 68 compared to the popular 81 impact archetypes like the fatebringer, so you will be able to one shot some low level adds but you will have a harder time with tougher enemies like majors or any shielded enemies.
Like i mentioned before when I was talking about the Fever and Remedy hand cannon, when you are playing high level pve activities like the raid you will need to face big group of enemies and this gun does not have anything to help you with that. The low range will definitely not help you and the slow reload speed will probably get you killed, yes you do have the Life Leech perk where three rapid kills will heal a small amount and start your health regeneration but when you are in trouble in high difficulty activities like a raid you are probably overwhelmed with adds where you probably don’t have enough time for you to activate the Life Leech perk.
And yes it does have the cocoon perk, but as mentioned before I rather have that perk on a secondary or heavy weapon instead. So in the end you have a low impact hand cannon which has no range and it reloads awfully slow and it does not have any useful perks.
The only redeeming factor that this gun has is that it looks pretty badass, and the reload animation is pretty cool as well, it reminds me of the Ray Gun with Zombies in Call of Duty.

So that is my top 3 worst raid primaries in Destiny. Don’t take these guns in any PVE activity it is awful and you won’t enjoy the time using these guns, I don’t even have to talk about pvp.
You can collect these guns as part of your exotic weapon collection if it is the adept version, and that is where it should stay in the exotic kiosk, and never to return to the light in the tower.


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