Friday, June 16, 2017

EASY SOLO Black Spindle Guide on a Warlock Year 3 Age of Triumph


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EASY SOLO Black Spindle Guide on a Warlock Year 3 Age of Triumph

Hi Guardians, so you have finished all the raids but there is still that one Black Spindle exotic sniper that you were never able to get because you either missed that period where everyone was getting their Black Spindle when they just found out about it or you just never bothered to do the Lost to Light mission, or you still want to have that Black Spindle ship the Vienna Singer.
Well this video is for you.

In this video I will show you, how you can easily get the Black Spindle solo on a warlock. You must have seen all of those Solo Black Spindle videos before. Getting the black spindle solo on the Lost to Light mission used to be the hardest challenge in Destiny.
But a lot has changed since then, during that time the max level cap was 320 whereas now you should be at light level 400 now.
And that changes things up, you can take on more damage and your damage output is also higher, which means that you will be much more effective in doing this special lost to light mission, and you can die more often and still recover from it whereas before when you die your run is probably over. In this specific run I actually died three times, but there are other runs where I did six times and I was still able to finish the mission in time. So you do not have to be a PVE god anymore to do a Solo Black Spindle run.
And when you have already done all the raids and you are looking for a fun solo challenge you should try this out. It is very fun to do this solo and you don’t require to have anyone in your fireteam to do this.

On a side note , With the latest Age of Triumph update you will also have a chance on getting the Black Spindle at the Deathsinger encounter when you are doing the Crota’s End raid.
But in this video we will only focus on how to get the Black Spindle or the Vienna Singer ship in the Lost to Light Mission.

So to complete this mission easily you will need to have certain gear. The most important weapon that you should have is the Dark Drinker Exotic sword, this is crucial in taking care of the captains and the main boss. If you don’t have a  Dark Drinker, you can get away with using a Raze Lighter as well but it won’t be as efficient as the dark drinker. Other nice to have is a High Impact sniper so you can easily snipe down the blights , and the artifact Memory of Radegast so you can carry more sword ammo, and having the exotic gloves the impossible machines, which grants you Landfall for free ,is a nice to have but it is not essential for the run.
And you will also need to have your Stormcaller subclass fully unlocked.
I use the following nodes on my skill tree:
Storm Grenade
Focused Burst
Superconductor
Rising Storm
Arcane Spirit
Transcendence
Divine Order and
Arc Web
With this setup we want to make full use of the lightning changing capabilities so you can easily deal with the big waves of enemies.

So now we are all set up you will need to open up the Lost to Light mission. When you spawn in make your way down to the ogre and take his health down to start the second phase of the mission where you need to make your way back up again.
Once you enter the World’s Grave section an orb will be waiting for you on the right hand side, collect that orb to open the main door. When you are at the second door there is an orb immediately on the right side when you enter the room and another one at the right far back. To make your life a bit easier you should take down the knights and wizards first, or you can just run pass by all the enemies like I am doing here.
Unlock the door and continue your way up until you reach the Temple of Crota where door number three will be waiting for you to be unlocked. This is the door that you can ignore, follow the left side and you will see that the door is open to the Dusk Warren where you can start the Black Spindle Mission.

Before you start the mission make sure your super is up and that your heavy weapon is full , otherwise you can use a heavy ammo synth here.

The main thing we want to do in the first two rooms is to use our sword as this is the fastest way to deal with the enemies, the only time you should use your primary is when the enemy is outside of your sword range.
So when you are ready go into the first room, immediately take out your sniper and take out the blight on the right. It will take 4 sniper shots to take it down when you have a high impact sniper.
Afterwards pop your super to take down the enemies in the room, and clean up the remaining adds afterwards with your sword. Don’t try to save your sword ammo use the special attack when it is required, you want to play it safe here. You should have cleared this room in around 30 seconds.
Continue your way down and there will be enemies coming from the right and left, a couple of the special attack with your sword and that should take care of it.
When you enter the second room you should snipe down the blight in front of you and then make your way down to the left and pop your super there and take care of the enemies, while in your super you should also take down the blight on the back left. Continue with your sword when your super is over. The most annoying part of this room are the snipers up top , which you should save for the last. Don’t worry if you die here, there is enough time to make that up.
Once all the enemies are gone you can head down to the the final room where the final boss will be waiting for you. On you way down you will encounter some enemies that you can easily take down with the sword. Once you enter the room your timer should be between the 6 and 7 minute mark.

So in the final room we first want to clear the room and then we want to take down the boss as fast as possible and then clear the room again from the adds.
The priorities are blights, captains and adds in that order. So when you enter the room first take care of the blight on the left side. And then there will be another blight on the right side of the room. You can stay in the hallway for cover to snipe them both down.
Once the blights are down you should have your super and pop this to clear the room. Your super should be enough to take down all the adds in the room.
Once that is done you should pop a heavy synth to max out your sword ammo and go to town on the boss. We want to take him down now so don’t care about your health it is expected for you to die once or twice in this phase of the round. You will see enemies spawning in , but don’t worry just focus on taking down the boss. If you respawn and the boss is on a sliver of health then take him down with a couple of sniper shots.
If you are doing everything right you should have between 3 and 4 minutes left to clear the room which is more than enough if you don’t die too often.
Now again here you want to take care of the blights first , then the captains and then the rest of the enemies.
There will be six blights in total , 2 on the left and one on the back left up the stairs, there is one in front of you and 2 on the right. I suggest the work from the left to right , the blights on the left you can easily snipe them down from the corridor so you have some cover, then take down the right one from the corridor as well, then you will need to head out to take the middle one down and then head to the back right for the last blight.
Use your sword if you still have ammo otherwise use a heavy synth or your primary for the remaining captains and adds. Your super should be close by now, and once you have it,  pop it, and that should be enough to clear the whole room otherwise clean up the rest with your primary and the Black Spindle is yours.
With this strategy I had a minute left and I died three times, on my other run I died 6 times and I had 7 seconds left. With a perfect run you can have up to 4 minutes left on the timer. This shows again how strong this strategy is, it allows you to die multiple times and you still should have enough time to finish the mission.

See here the full solo run which I will leave on the back ground for you to look at.
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