Tuesday, July 26, 2016

Destiny: Lethe Noblesse Scout Rifle Review


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Lethe Noblesse

Swaye here with another Challenge of Elder Weapon review. Today we are going to have a look at the Scout Rifle Lethe Noblesse. Please excuse my pronunciation as I am really not sure how this is pronounced.
We are going to have a look at the roll that I got on this scout rifle, and we are going to compare this with other popular scouts. Afterwards I will give you my perk recommendations to make this a beast of a weapon and I will give you my final thoughts on this gun.

You can obtain this gun by playing the challenge of elders.

Let me show you what perks I got on my Lethe Noblesse.
Reflex and the OEG riflescope
Crowd Control
Perfect Balance
Hand Laid Stock
Rifled Barrel
Hidden Hand

Too be honest I could not ask for a better roll, Reflex is my favorite scope, crowd control is great and I have a wide variety to adjust my Range and Stability.
If I want to keep my range I can use perfect balance to improve the stability  
Otherwise I can sacrifice range for stability
Or I can increase range at the expense of reload speed , this might come in handy for PVE where you want to keep your distance from bosses or any yellow bar enemies
And in the last column I have Hidden Hand to improve the aim assist, which will help with getting those head shots more often. Dont forget that I also have the Reflex scope which also improves aim assist as well AND I also have stability options to choose from.
Having all of those perks work together means that :
A: This will be a very stabile gun and
B: The Aim Assist bump will help with those crit shots
I have to say I am very lucky with this particular roll!

So enough talk about my roll, how does this perform when you compare this with other popular Mid-impact scout rifles like the Hung Jury , Treads Upon Stars or the Suros Dis 43?
The strengths of this gun are the relatively high range  and reload time, but too be honest all of these guns dont differ that much from one another in terms of stats. It is not the case that if you have a Suros Dis 43 that you are at a disadvantage when you compare it with for example a Hung Jury because the stability and reload speed are higher on that gun.
What makes these guns differ from each other are the perk columns.

The Lethe Noblesse and Treads upon Stars for example shares the 1-3-1 columns
While the Hung Jury and Tuonela SR4 shares the 1-2-2 columns
And for example the Suros DIS 43 has a 2-1-2 structure

And each of them has unique perks, the 2-1-2 structure from the Suros for example is the only perk structure that has full auto and you can have double range or stability perks, technically speaking the others can run Zen moment but you will need to cause damage to have that activated, I am only talking about inherent perks that permanent improvements to a gun.
On the other hand it is not possible to roll firefly with this Suros gun.

So you should do your research first if you have specific perks in mind that you want on a scout rifle.
So talking about perks what will you be looking for?
Withe the Lethe Noblesse you will want to be looking for perks that makes you as deadly as possible from a medium to long range.
For the first column you will be looking for Zen moment to increase your accuracy while doing damage or Crowd control to get a bonus damage after a kill.
For the middle column you want stability perks as you will be operating from medium to long ranges. You will be looking for perks like:
Perfect balance
Injection Mold and
Handlaid stock  
And for the last column I can recommend:
Third eye, so you wont be flanked when you are scoping in.
Hidden hand to help you hit those crit shots
And reactive reload so you get a bonus damage when you reload after a kill

I can recommend you two Perk builds
Build number 1, I call this one the MarksMan Build which revolves around you being an patient and accurate sharpshooter that keeps it distance with the enemies. This build is solely focused on helping you to get your shots landed and you will have perks like Zen Moment , Injection Mold and Hidden Hand.  Which all work in hand together to land your shots, Injection Mold will increase the stability of the gun, while Hidden Hand will help you land the crit shots and Zen moment let you continue to be even more accurate when you damage an enemy.

Build Number 2, this one is the opposite. This build is for the slayer among us who is hunting the enemy down and constantly looking for the next opponent. I call this build the RAMBO Build.
The Perks you will be looking for this Rambo Build is Crowd Control, High Caliber Rounds and Reactive Reload. Crowd control and Reactive Reload works very good together as both give you a damage bonus after a kill, so it will help you with your kill streak and High Caliber Rounds will stagger the target which make it harder for them to target you down.
This roll will be more for the advanced players as you wont have any stability perks to help you with your accuracy.
Personally I really like my roll with Crowd Control, Hand laid stock and Hidden Hand. With this current setup I can be as accurate as possible over medium to long range and challenge snipers or anyone that is out in the open. This is a great Pvp weapon for maps like shores of time where there are long sightlines.
I combine this with a shotgun or fusion rifle to cover my short range. I really like the mid-impact archetype, I think it has a good combination of impact and rate of fire. Somehow the high impact scouts like the colovance duty or the jade rabbit does not feel good in my hands, I feel that they are heavy and slow for my playstyle.
So yeah I really like this gun and this particular roll. Is it that good that you want to grind for it? Well probably not as I mentioned before all of the mid impact scouts are very viable it really depends on the perks that you have. When you get one dropped take a look at it , do not forget about the Marks Man and Rambo perk combos if you get one of those dropped let me know in the comments below and share your experience with us.

Thats it for today, I hope you enjoyed this video. Thanks for Watching, subscribe if you havent done so yet to stay up to date on my latest video and as always I will see you later Guardians.



Saturday, July 9, 2016

Destiny: Her Revenge Hand Cannon


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Her Revenge

Swaye here with another video. We are getting closer on reviewing all the Challenge of Elders weapons, if you missed some videos do have a look at my channel where you can find the reviews of all the Challenge of Elders weapons so far. Today we are going to talk about the Challenge of Elders Hand Cannon the Her Revenge!
I will give you an overview of my roll on the Her Revenge, afterwards we are going to compare this gun with other hand cannons in the game and I will give you my recommendations on the perks that you want for this Hand cannon. Lastly I will give you my final thoughts on this gun.

As with all the Challenge of Elders guns you can obtain Her Revenge by playing the Challenge of Elders activity and Variks may reward you with this Hand Cannon.

My Her Revenge comes with the following perks:
QuickDraw IS
SureSight IS
Relentless Tracker
Hand Loaded
Reinforced Barrel
Feather Mag
Life Support

This is a decent roll, I would prefer to have Range Finder instead of relentless tracker so I can be more lethal on longer ranges. Hand Loaded is great so I wont need to sacrifice any stat for that range bump and life support is also a good perk as you will probably be going against autorifles and take damage while you are in a fire fight and Life support can help you recover quicker.

This gun falls into the mid impact hand cannons archetype together with the Eyasluna, Imago Loop and the Iron Banner Finnala’s Peril. The strength of the Her Revenge is the high Aim Assist of 75 , the stability is in the middle of the pack, and the Range and Reload time are what makes this particular gun weak when you compare this with other guns in the same archetype..
Cosmetically speaking this is the only one that can benefit from the Chroma Glow, so if you want to look good in crucible you might want to consider the Her Revenge over the other hand cannons.
For the Fatebringer enthusiast this gun can not be rolled with Firefly, so for your Fatebringer replacement you will be looking for the Imago Loop, the Vanity from Future War Cult, Aces of Spades, or the less popular guns like Uffern HC4 or Down and Doubt which can all be rolled with Firefly. But obviously you should get the Imago Loop with at least FireFly that is in my opinion the only year 2 fatebringer replacement.

So what are the perks you will be looking for? I recommend to improve the weaknesses of the gun which is range. Luckily you have a lot of options to improve range, you can do this with Rangefinder, Rifled Barrel, Hand Loaded, hammer forged, reinforced barrel or smallbore. Outlaw and Spray and Play will help out with the poor reload speed, or you can use any hand cannon reload gauntless to improve that.
I already mentioned the benefit of Life Support, as you will be fighting with other medium to short range weapons like autorifles or pulse rifles and life support can help you recover quicker from a kill.
You can also focus on improving the strength of this gun which is the Aim Assist, by looking for  hidden hand to bump that Aim Assist value up even more.

So how does the gun feel. Well the gun feels very good, it does lack in range but if you keep the engagement on Medium range you will notice that this gun can be very effective. But as with any hand cannon you will need to be accurate with your shots otherwise you will significantly increase the time to kill. So if you are a patient and accurate player .. this might be the gun for you.
Personally any of the mentioned hand cannons in the same archetype are all viable options, the stats might be differ a bit , but its really the perks that makes or breaks a gun and the same is true for these hand cannons. If you like this mid impact archetype then let the perk rolls guide your choice, I personally prefer to use my Finalla’s Peril with Range Finder , reinforced barrel and grenadier. This is my favorite hand cannon because it feels consistent and snappy, check out my review on the Finnala’s peril, I will put a link in the description and I will add an info card on the right corner that should pop up now.
Again if you get one dropped look at the perks, and try it out if you have decent perks.

Those are my honest thoughts of the gun, let me know what you think … do you agree or disagree with me, put it in the comments below and lets have good discussion.
I hope you enjoyed this video.   Thanks for Watching, subscribe if you havent done so yet to stay up to date on my latest video and as always I will see you later Guardians.

Thursday, July 7, 2016

CD1 14 The Fallen Wolves - Destiny The Taken King SoundTrack


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CD1 13 Queen’s Ransom - Destiny The Taken King SoundTrack


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CD1 15 Narthex - Destiny The Taken King SoundTrack


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CD1 01 Path to Oryx - Destiny The Taken King SoundTrack


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Wednesday, June 29, 2016

Destiny: The Bane of the Taken Highest Impact Machine Gun


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Bane of the Taken Machine Gun

Swaye here with a Destiny video. Today we are going to talk about the Challenge of Elders Machine Gun the Bane of the taken!
I will give you an overview of my rolls on the Bane of the Taken, afterwards we are going to compare the Bane of the Taken with other Machine Guns in the game and I will give you my recommendations on the perks that you want for this Machine Gun. Lastly I will give you my final thoughts on this gun.

You can obtain the Bane of the Taken by playing the Challenge of Elders and Variks may reward you with this MachineGun.

My Bane of the Taken Machine Gun comes with :
Aggressive Ballistics
Smart Drift Control
Danger Close
Quickdraw
Braced Frame
Armor Piercing Rounds
Hot Swap

I have to say I am very happy with this roll. Smart Drift Control adds the needed stability to this gun and this is even further increases with Braced Frame. Braced frame does let me sacrifice a bit of the magazine size, but on the other hand it does let me keep the range in comparison with Hand laid stock or Injection Mold where stability is improved at the cost of range.
Hot Swap will also help with the accuracy when I switch to this gun, and Danger close is not an effective perk to me.

The strength of The Bane of the Taken is the high impact and high base range, but it does lack in base stability, aim assist and it has a low magazine size when you compare this with the other popular machine guns like Ruine Wake, the Raid Gun Qullims Terminus and Bretomarts Stand.

The Bane of the Taken is a unique machine gun, currently in the taken king this is the highest impact Machine gun that you can get in the game. This means that you can theoretically get a time to kill of 0.4 seconds if you hit 3 crit shots and with 4 body shots the time to kill is decreased to 0.6 seconds.
To compare this with the other popular machine guns in the Qullims Terminus archetype, these guns time to kill is 0.5 seconds if you hit 4 crit shots and 0.66 seconds if you hit 5 body shots.
So this gun can have the fastest time to kill in the game in the hands of an accurate player.

This all sounds good in theory, however in practise the opportunities to get the full potential out of this gun is very unlikely. Compared with the other popular machine guns the stability is very low and more importantly the magazine size is awfully low at 23 per mag.
So in theory you can get a 3 shot kill but the low stability wont allow you to do that reliably and the low magazine size of 23 does not allow you to go on a long killing spree, while others are running around with the popular machine guns that have an higher magazine size you can not afford to miss any shots with the Bane of the Taken, otherwise you will probably see yourself running out of bullets very soon while other machine guns still have bullets to spare.
You will see the same magazine problem in PVE as well, while the gun is very good in delivering high amount of damage to enemies the low magazine size limits the total damage output per clip, also the total ammo capacity is pretty low at 58 which further decreases your total damage output.
But this gun can do well in certain situations where you need to deal a high damage output in a limited time like the warpriest and golgoroth encounter. Since the nerf in Sniper ammo you will run out of sniper ammo in these encounters and in that case you can switch out the Bane of the Taken and continue your dps to the boss as much as possible.

So when you get one what are the perks that you will be looking for. The strengths of this gun is the high impact and the high range it got, so you want to look for perks where it will boost the weaknesses of this gun without having too much impact on the strenghts.
As the stability is lacking I highly recommend for the barrels Smart Drift Control, this will give a big boost to stability at the expense of range. Which is ok as the Range is already relatively high. In the first column you will be looking for Counter balance to make this gun as accurate as possible , since the purpose of this gun is to have as much dps output as possible you do not want to miss any shots and counter balance will help you with that.
Other than that Spray and Play is worth going for as you will be reloading this gun a lot when you use it.
For the second column you again will be looking for stability perks.
Injection Mold and Hand laid stock are both really good as this gives you a bump in stability but at the expense of range, which is ok as the range stat is already reasonably high.
Perfect balance and fitted stock are both good replacements if you dont have the above.
I would stay away from Smallbore and Braced Frame as the magazine size of the Bane of the Taken is already low so you do not want to lower that even more.
As for the last column you will be looking for Hidden Hand to boost the low aim assist of the gun. Other than that Persistence , range finder and feeding frenzy will be good.
Persistence is great for Pve where your shots become more accurate the longer it is fired, this is not needed for Pvp as you only need 3 to 4 shots to kill a guardian.
Range Finder will help you hit targets at a longer distance and feeding frenzy will help you reload faster after a kill, and you will be reloading a lot due to the low magazine size.

The Bane of the Taken is a fantastic Machine gun, this has one of the lowest time to kill and the potential to 3 shot a guardian is insane. However the magazine size is low and you do need to increase the stability to make your shots counts as much as possible.
As for Pve this gun is great for pumping out damage to a boss, especially for the warpriest and golgoroth encounters.
I am tired of using my Qullims Terminus all the time in Pvp and PVe and I am really glad that the raid gun is now replaced with my Bane of the Taken.
This has become my favorite machine gun in the game, if you got one I strongly recommend you to have a look at the perks. Do not shard it if this is lacking the stability perks, because that gun can still be awesome in Pve. Stability wont be too much of an issue when you are dealing with the warpriest or golgoroth or any boss which is not moving rapidly, so definitely try out this gun!
  

I hope you enjoyed this video.    Thanks for Watching, subscribe if you havent done so yet to stay up to date on my latest video and I will see you later Guardians.

Friday, June 17, 2016

Where is Xur June 17, 6/17, week 41


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Wednesday, June 15, 2016

Destiny Armsday June 15, 6/15/16, Week 41


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Tuesday, June 14, 2016

Destiny Weekly Reset June 14, 6/14/16, Week 41


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Sunday, June 12, 2016

Destiny: The Nightmare TOP Rocket Launcher Review


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The Nightmare Rocket Launcher

Swaye here with a Destiny video. Today we are going to talk about the Challenge of Elders Rocket Launcher the Nightmare! In my opinion this is one of the BEST Legendary Rocket launchers that you can get in the Game. I will tell you why later in this Video!
Firstly I will give you an overview of my rolls on the Nightmare, afterwards I will give you my recommendations on the perks that you want for this Rocket Launcher and we are going to compare the Nightmare with other Popular Rocket Launchers in the game. Lastly I will give you my final thoughts on the Nightmare.

You can obtain the Nightmare by playing the Challenge of Elders and you may be rewarded with this Rocket Launcher by Variks.

My Nightmare Rocket Launcher comes with :
Hard Launch, which gives you more velocity and blast radius
Smart Dirt Control
Battle Runner
QuickDraw
Heavy Payload to increase the Blast Radius even more
Field Scout
And
Grenades and Horsehoes

This is an almost perfect God Roll Rocket launcher for Pvp. Mine has Hard Launch and Heavy Payload to max out the Blast radius, Battle Runner would help me to get to my next opponent quicker and Grenades and Horseshoes is a must for any Pvp Rocket Launcher.
Ideally I would like to swap out    Battle Runner for Tripod to hold three shells instead of two and Javelin instead of Heavy Payload to boost the velocity so you will have a more balanced rocket launcher with high Blast Radius and high Velocity.

And these are also my recommendations for the Perks,
You want to have perks that boost the Blast Radius to make your rockets more lethal but you also want to have a high velocity stat so that the rocket travels faster to their target and lower the chances  for your enemies to evade your rocket.

So in the first column you will want to have Hard Launch or Warhead Verniers, both increase the blast radius and velocity.
In the second column you want to have Tripod to hold three shells so you wont need to reload that often. Every moment that you are reloading means that you are vulnerable to enemy fire and Tripod will help you reduce this risk.
For the Third column as mentioned before I prefer to have Javelin to boost the velocity, as you blast radius by this point will be nearly maxed out it will be important to make up for the rather low velocity.
And for the last column Grenades and horseshoes is a must for Pvp, for PVE you might want to have tracking.

I mentioned that this is the best Rocket Launcher that you can get in the game and let me explain why by comparing this with other popular rocket launchers like the Kingfall Raid Elulims Frenzy, the ash factory and the JLB 47.
As you can see  The Nightmare has excellent base stats, it falls into the harder hitting rocket launcher category and in this category it has the highest stat in Blast Radius , Velocity and Reload time, Stability and Aim Assistance are not really relevant for Rocket launchers. Only the Ash Factory which has an excellent reputation comes close to the Nightmare, but is even lacking in the reload time.

I do have to say that if you are looking for a more balanced Rocket launcher with a relatively high blast radius and velocity you might want to consider the JLB 47. This Rocket Launcher from the gunsmith can be rolled with Hard Launch, Heavy payload and Javelin! It wont max out the Blast radius but you will have a relatively high blast radius and a high velocity Rocket launcher, so if you have not got a good pvp rocket launcher yet I can highly recommend you to get this weapon package when arms day arrives.

The Nightmare has excellent base stats and with the right perks this can become an insanely effective Rocket launchers not only for PVP but also for Pve as well and the great thing is this is a legendary rocket launcher so that means it wont take up an exotic slot and that is always a plus!
Also the gun rewards from the Challenge of Elders are not that hard to obtain, with three characters you will have plenty of opportunities to get this Rocket Launcher.
And even if you dont get this Rocket Launcher the other Challenge of Elders guns are also very good. I already covered the God Roll Final Duty Pulse Rifle, The Conspiracy D type Shotgun Her Champion and the Techaun Rage Fusion rifle. Those are all great weapon to have, I will link those reviews in the description box below or you can find them as an info card in the top right corner!


I hope you enjoyed this video.    Thanks for Watching, subscribe if you havent done so yet to stay up to date on my latest video and I will see you later Guardians.

Thursday, June 9, 2016

GJALLAHORN IS BACK - New Rise of Iron Trailer Revealed!


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Wednesday, June 8, 2016

Destiny Armsday 6/8/16, June 8, Week 40


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